New Release! The Dawn of a Desperate War (The Godlanders War, Book Three)

The Dawn of a Desperate WarLast week saw the release of The Dawn of a Desperate War, the final volume in the first trilogy of The Godlanders War.

It’s the best thing I’ve ever written.

I understand it’s normal for all creators to feel that way about whatever happens to be their newest work. Maybe that’s the only thing at play here, but I’m incredibly proud of the universe this story is set in.

The Godlanders’ world of Hurope was an ambitious idea. I wanted to write comic book-style high adventure in a (somewhat) traditional fantasy setting. I co-created the universe with my good friend Dan, and before I’d written a single word of narrative, we’d invented dozens of heroes and villains, along with the personalities of nations and vast, shady organizations.

It’s the first time since middle school that I engaged in serious, extensive worldbuilding, and it was thrilling. Then I started writing the stories, and that process was both invigorating (getting to play around in this very cool sandbox) and, at the same time…hard. I hadn’t tried to develop a new fantasy setting since high school.

There’s a big difference between imagining cool characters or strange cultural artifacts and then actually weaving them into a dynamic narrative. Worldbuilding can be a fun hobby, but it’s surprisingly hard to integrate that hobby into the almost unrelated practice of storytelling.

The Dreams of a Dying GodI didn’t notice that back in high school, because I had nothing to compare it to. I was learning both disciplines from scratch, mostly self-taught, so everything felt hard. But over the last two decades, I’ve been hard at work honing the craft of storytelling. I’ve practiced the process over and over again, sometimes discovering new settings within a narrative, but never really trying to force a narrative onto a massive, pre-built framework like that.

So the first time I really encountered that challenge with the perspective to recognize it came when I started working on the first book in this new series, The Dreams of a Dying God. That book was hard to write. As much as I loved the setting and the characters, every page was a challenge. I’d made plans to jot down that novel in the second half of 2012 and then churn out another FirstKing novel and another novella or two. You can look back in the archives here and see where I made that promise.

The Wrath of a Shipless PirateIt didn’t happen. I toiled for six months to write that novel. And in the process I missed four different delivery deadlines, so by the time I finished it I had to shove myself straight into the sequel. The Wrath of a Shipless Pirate felt a little easier, but instead of enjoying that, I pushed the envelope. Finally comfortable writing the enigmatic Corin Hugh we met in Book One, I sent him on a world tour in Book Two and introduced him to the characters that are meant to drive the next seven or ten books.

I love re-reading that book, but I barely remember writing it. I wasn’t getting much sleep in those days.

And that’s why I love Book Three so much. It was easy. For the first time I wasn’t fighting to reconcile our worldbuilding with the demands of my plot. The world was built, all its rough edges smoothed down by 150,000 words of published canon, and now all I had to do was tell another story in this incredible universe.

Now it’s done. It wraps up the story that began in Book One, but as the title suggests, it also lays the foundation for a whole new trilogy.

I’m looking forward to that. Corin Hugh was a wild protagonist, but the next trilogy will follow Auric Truefaith, a natural hero. It will be grand and epic and hilarious in a very Patrick Warburton kind of way.

But before I get to that, I have some other work to do. The FirstKing’s world has been too long neglected, and turning back to it now is like a breath of fresh air.

I’m diving in. I’ll let you know how it goes.

2013

It’s been a busy year for me. I started 2013 as CEO of a charity that no longer exists, chasing a career as a publisher and fundraiser. I end the year as a part-time employee of an author-services company I helped start, with high hopes of becoming a full-time writer again in 2014.

It’s been a strange year.

The Consortium

I founded the Consortium in 2010. It was the cooperative of artists who helped me publish my first book, and over two and a half years we recruited 34 artists, hosted two major art shows, and published 30 titles.

Support the Artists to Support the Arts
Support the Artists to Support the Arts

And then, just like Al Capone, we were brought down by our accountant. We’d hired a discount guy in the early days (when we were dead broke), and we paid for it in the end. Despite his repeated assurances, he never delivered our application for charitable status to the IRS.

We finally fired him and switched to more reliable agents in 2012, but after reviewing all the papers, they told us we’d waited too long and missed too many opportunities. It was possible to carry on, but it would cost a fortune and probably involve years of legal uncertainty.

So, as much as we hated to, we folded the business. I’d been the first employee in April 2012, and I received my last paycheck in March 2013. We formally dissolved the company at the same time.

Of course, it’s never that easy. We’re still working on closing the books, managing paperwork from the state of Oklahoma, and wrangling with the IRS. With any luck, we’ll get it all settled in the early part of next year.

Legacy Publishing

I also spent most of 2013 experimenting with traditional publishing. That experiment started late in 2012, when I delivered the first Godlanders book to 47North in November.

Based on all my experience with indie publishing, I really mostly thought of the book as finished when I turned it in. Legacy publishing doesn’t work that way. I spent just as much time working on the book in December as I had in October.

We finally finished that book sometime in January, and in February I dove right into the sequel (which was due in May). I wasn’t anticipating any problem with that timeline, but between the pain of dissolving the Consortium and the challenge of expanding a brand new fantasy universe, it turned out to be the hardest book I’ve written since high school.

The Godlanders War, Book Two
The Godlanders War, Book Two

It was due in May, as I said before. I delivered it in June and, once again, kept right on working on it into late August.

Then book three was due in November. Yeesh.

We were also seeing the sales of book one by then. It had been released in May and, frankly, it bombed. It has limped along since then, but it clearly never caught the attention of all my Dragonprince fans.

So we started analyzing the problems with that book even as I was trying to focus on finishing out the later books. We came up with an aggressive plan to rebrand them all (new titles, covers, and product descriptions) to coincide with the release of book two in January.

So that’s looming large now. I’ve delivered book three (and next week I’ll start doing the follow-up work on it), but now all my attention is focused on the launch of the sequel in a few weeks here.

Most importantly, I’m done. I still have another month or two of clean-up, but I’ve completed my three-book contract with 47North. That series will definitely continue someday, but for now (and probably all of 2014), I’m really looking forward to turning my attention back to Hathor and the dragons.

Draft2Digital

And I cannot possibly discuss 2013 without talking about Draft2Digital. If you’re not already familiar with Draft2Digital, it’s an internet company built on the software that I used to format, publish, and monitor sales on all my books.

That software was originally developed as a favor just for me, but over the years I became increasingly convinced it would be a thing of real value to indie publishers everywhere.

Turn Your Story into an Ebook!
Turn Your Story into an Ebook!

Of course, it took a lot of work to convert it from a bunch of command-line code connected directly to my Google Docs account into something convenient, clean, and flexible enough for public use.I recruited the people to do just that early in 2012, and the four of us worked feverishly to get it done by the end of the year.

That was 2012. In August of that year, Draft2Digital hired its first employee. In December we launched a beta site and advertised it with a single post on a single writer’s forum.

So we started 2013 with one employee and maybe nine active users. We end it with six employees and 1,900 active users. We have nearly 20,000 titles in our catalog, in our first year we’ve seen over 2.4 million paid sales of our users’ books.

I mentioned in the introduction that I’m one of those employees. They hired me in July to help manage distributor relations, and recently promoted me to Director of User Experience. It’s my job to understand how authors and publishers use our website, to figure out how we can improve that experience, and to design the new features that will make our service even more valuable as we grow.

In Review

It’s been a wild year. I feel like I somehow crammed a decade’s worth of life into 2013. I’ve had some victories and some failures, but most of all, I’ve had experiences.

I haven’t even mentioned passing 200,000 sales of my own books. Or the car that caught on fire in the middle of a road trip. Or the bitterly cold Bedlam game I watched with my dad in Stillwater. Or my lawsuit. Or the writer’s conference I attended in Manhattan. Or spending an afternoon with Patrick Rothfuss.

It’s been amazing. Exhausting, true, but amazing. And as I look toward 2014, I realize the most amazing thing of all:

It’s only getting better.

New Release! Oberon’s Dreams (The Godlanders War, #1)

I have a new book out! I’ve been talking about this one for a while, but Oberon’s Dreams is now available. It’s the first book in a new adventure fantasy universe that I’m really excited about.

Corin Hugh thought his mission had come to a highly profitable end. But King Oberon made sure his quest was just beginning…

After a three-year search, Corin has found the lost city of Jezeeli. The dashing, quick-witted pirate promised his crew that they would be rewarded with a treasure beyond their wildest dreams, but the ancient ruins hold no treasure—only stacks of strange books. Left to die in a fire set by his mutinous crew, Corin is mysteriously rescued and transported back in time to a city ruled by King Oberon.

Only Oberon has the power to send Corin home. But the tyrant Ephitel–a brutal god whose name strikes fear even in Corin’s time–has designs on Oberon’s throne. Can Corin defeat the mighty Ephitel and change the course of history?

With a supporting cast of mystical druids, a gentleman thief, and a banished courtier from the House of Violets, Oberon’s Dreams is an action-packed, richly imagined adventure fantasy.

Oberon’s Dreams is the first book in the Godlanders War. Get your copy in ebook, audiobook, or paperback at Amazon.com.